You will need:
 

An evaluation program is available for download - I used version 7.4

Simple Filters
Filter Factory Gallery G
FM Tile Tools (Optional)
 
Right click on the image below if you don't already have a copy of it... This is a .bmp and can be placed directly into your Patterns folder in PSP... this will make it available as a fill pattern for this and other work you may do in the future. If you don't wish to do that, just open the image in PSP and it will be available in the fill pattern area while you have it open only...

OR

You can also use a foreground/background gradient of your choice of colours. Angle 45%, repeat on 3... This will create a seamless tile.  Flood fill a new image 100 x 100 (transparent)... Then use this as you would the given bmp.
 
 
Let's Begin:
 
Open a new image in PSP 380px square.
 
 
Flood fill your new image with the gold fill pattern provided. Go to Effects, Blur and Gaussian Blur... I used a radius of 8, but this is up to you.  If you're using PSP Version 8, you'll find Blur under Adjust.
 
 
Now I've been playing with this part of the tutorial, and by making minor changes, you can alter the pattern outcome... I have created 3 different images and provided the steps I used to get them...

PLEASE NOTE! The Xaggerate filter settings are below... All the other filters I used in each step below are automatic (no optional settings are available)

 

Option 1

Step 1. Simple Filter - Diamonds
Step 2. Simple Filter - Pizza Slice Mirror
Step 3. Filter Factory Gallery G - Xaggerate
Step 4. Simple Filter - Center Tile
 

Option 2

Step 1. Simple Filter - Diamonds
Step 2. Simple Filter - Left Right Wrap
Step 3. Filter Factory Gallery G - Xaggerate
Step 4. Simple Filter - Center Tile
 

Option 3

Step 1. Simple Filter - Diamonds
Step 2. Filter Factory Gallery G - Xaggerate
Step 3. Simple Filter - Pizza Slice Mirror
Step 4. Simple Filter - Center Tile
 
 
All the tiles above have been resized to 266 width and 266 height to reduce the weight of the file, but this step is optional... if you like the bigger tile (more detail) then leave it as is...

If you so choose, you can also go to Effects, then Sharpen, and choose Unsharp Mask using the settings below... but if you're intending to use Blend Emboss, this step isn't necessary...

 
 
You also have the option of using FM Tile Tools' Blend Emboss (Settings below the given example), but I'd suggest you keep the original graphic size if you choose to do this... I've provided an example below left in the larger image...
 
 
F M Tile Tools - Blend Emboss settings...
 
 
If you have any problems understanding this tutorial, you can contact me via Email

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